Near: Eight High
I'm in the process of trying to write a solo TTRPG, Near, and I am learning a lot.
I've not really found a solo game that scratches a very specific itch for me. I like the authorship and narrative drive of these games, but I also like to play around with rules, structure and engines.
The result has been something that I am very uncertain of. The old fear rises that I have made something that has been done before or that seems solid to me but doesn't catch the imagination in someone else. I swallow that fear and make it part of myself and do it anyway.
As is tradition this means writing some gear, so have a gun with only some minor redaction involved.
Eight High Pistolé
A filigreed pistolé of [Redacted] make, with an [Redacted] stamp. Borne to Near Heaven in the hands of an officer of the Vainglorious Eighth.
[Pistol][Piercing]
Ammunition: When you cede Initiative after attacking with this weapon it is Out of Ammunition: no actions from it may be used except Reload.
Reload [Action] Pass/Fail: Remove the Out of Ammunition effect from this weapon.
Open Ground [Action] Pass: Gain the [Ranged] condition.
Stand Ground [Action] Perform a Strike, on a miss Exploit [Ranged]; you do not cede Initiative.